Wednesday, March 26, 2014

Orks and Nostalgia Don't Mix, Part 2


Ah, my only ork Dreadnaught.  This guy has seen some action over the years.  Can't say he ever did much, but I was really happy the conversion has lasted all these years.  The Klaws are from the "old" metal dread that's out of print.  In the '98 ork codex there was a piece of wargear called a "stikkbomm chukka," that allowed a vehicle that couldn't normally tank shock to do so.  So what I modeled was a sack full of stikkbommz on the front, with a grot ready to cut them loose.  Since stikkbommz are probably Strength 4, they couldn't possibly hurt the dread's front armor.  The dread would walk over the stikkbombz that were rolling like bowling pins all around him, causing explosive shrapnel to fly everywhere.

It only worked once.  Back-in-the-day, if you charged a unit that was falling back it needed to make a leadership or be instantly wiped off the board.  This dread actually tank-shocked a unit of guardsmen.  The humans broke, and ran only about 4".  In the assault phase I charged, and wiped out the squad entirely.  I'm glad it worked once, despite fielding this guy in probably over 100 battles (and that's not exaggerating).  Also, grots used to be Ballistic Skill 2, so at one time it was more than proper to have grots actually firing the weapons for this guy.  Always two rokkits.





A better shot of the leg in the air, and the grot behind giving pistol fire-support.



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